Welcome to my portfolio! Here I upload projects I’ve worked on, personal or educational. Most are code projects, but I also have some 3D work. Some projects listed below have a link to a more detailed description of the project, and those that don’t aren’t finished yet.
Personal Projects

MechAssault MGF Explorer
GUI asset preview and extraction tool for MechAssault and MechAssault 2: Lone Wolf.

Embryo
Basic 3D rendering engine utilising OpenGL and GLFW.
University Projects

Relic Hunters Zero
Top-down 2D shooter using Relic Hunters Zero assets. Built in C++ and SFML.

Phobos Settlement
Demonstration of 3D scene composition, transforms, and lighting built with Hieroglyph 3 and Direct3D 11.

Air Superiority Combat II
Endless 2D side-scrolling shooter made in the Windows console.

Generic Zombie Game
Top-down 2D zombie survivial shooter made with C++ and SFML.

Solar System
Accurate, real-time simulation of our solar system using manual implementation of numerical integration, Newton’s laws of motion and Kepler’s orbital elements.